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About

The Studio

Intermittent Games is a one-man game development operation based out of the midwestern United States. They are currently working on Hunchback, a deductive adventure game, in Godot.

The Project

Hunchback is a top-down adventure game with challenging deductive elements. The player controls Agent Constance, an outsider trapped in the small New England town of Widowlake by a time loop. To escape, Constance must solve a murder, which will necessitate meeting, interviewing, and occasionally solving side cases for each of the town’s residents.

For more details, please wait until I relaunch the devblog.

The Person

Apogee (known elsewhere as Space Attorney or BioApple) is a manufacturing associate by night and a mostly self-taught gamedev, also by night. They have a degree in biomedical engineering and a minor in neuroscience, which they swear they will put to use one day. They have a keen academic interest in art and animation, though one look at the devblog will tell you they have not practiced in either. They read Astral Codex Ten and wish they were smart enough to contribute to its community. Their favorite game is Ghost Trick: Phantom Detective.

If you wish to contact Apogee, please use Discord (Space Attorney #9678) or Twitter.